puk2.gif (1946 Byte)
KI 2009 Paderborn

PuK 2009

23. Workshop "Planen, Scheduling und Konfigurieren, Entwerfen"

Paderborn, 15. September 2009

 

Home ] Call for Papers ] Program ] [ Accepted Papers ] Local Information ]

 

 Accepted Papers

Download the complete proceedings 

Gamer: A Hybrid General Game Player
Peter Kissmann, Stefan Edelkamp


Efficiently Solving Games with Perfect Hash Functions
Stefan Edelkamp, Hartmut Messerschmidt, Damian Sulewski, and Cengizhan Yücel

Toward Unobtrusive Service Composition in Smart Environments based on AI Planning
Florian Marquardt, Adelinde M. Uhrmacher 

Enconway: Eingeladener Vortrag
Thorsten Krebs  

Verfahren der Reaktiven Ablaufplanung
Birthe Gebhardt

Online Planning: Challenges and Lessons Learned
René Schumann, Jürgen Sauer 

A Comparison of Metaheuristics on a Practical Staff Scheduling Problem
Maik Günther, Volker Nissen 

Integration of a Hierarchical Decision Making Framework into the Multi-Agent Simulation System LAMPSys
Christoph Mies, Robert Mertens