PuK 200923. Workshop "Planen, Scheduling und Konfigurieren, Entwerfen" Paderborn, 15. September 2009 |
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Download the complete proceedings
Gamer: A Hybrid General Game Player
Peter Kissmann, Stefan Edelkamp
Efficiently Solving Games with Perfect Hash Functions
Stefan Edelkamp, Hartmut Messerschmidt, Damian Sulewski, and Cengizhan
Yücel
Toward Unobtrusive Service Composition in Smart Environments based
on AI Planning
Florian Marquardt, Adelinde M. Uhrmacher
Enconway: Eingeladener Vortrag
Thorsten Krebs
Verfahren der Reaktiven Ablaufplanung
Birthe Gebhardt
Online Planning: Challenges and Lessons Learned
René Schumann, Jürgen Sauer
A Comparison of Metaheuristics on a Practical Staff Scheduling Problem
Maik Günther, Volker Nissen
Integration of a Hierarchical Decision Making Framework into the Multi-Agent Simulation System LAMPSys
Christoph Mies, Robert Mertens