PuK 200923. Workshop "Planen, Scheduling und Konfigurieren, Entwerfen" Paderborn, 15. September 2009 |
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09.30 - 10.00 | Begrüßung |
10.00 - 10.30 | Gamer: A Hybrid General Game Player
Peter Kissmann, Stefan Edelkamp |
10.30 - 11.00 | Coffee Break |
11.00 - 11.30 | Efficiently Solving Games with Perfect Hash Functions
Stefan Edelkamp, Hartmut Messerschmidt, Damian Sulewski, and Cengizhan Yücel |
11.30 - 12.00 | Toward Unobtrusive Service Composition in Smart Environments based on AI Planning
Florian Marquardt, Adelinde M. Uhrmacher |
12.00 - 12.30 | Eingeladener Vortrag Thorsten Krebs |
12.30 - 14.00 | Lunch |
14.00 - 14.30 | Verfahren der Reaktiven Ablaufplanung
Birthe Gebhardt |
14.30 - 15.00 | Online Planning: Challenges and Lessons Learned
René Schumann, Jürgen Sauer |
15.00 - 15.30 | A Comparison of Metaheuristics on a Practical Staff Scheduling Problem
Maik Günther, Volker Nissen |
15.30 - 16.00 | Coffee Break |
16.00 - 16.30 | Integration of a Hierarchical Decision Making Framework into the Multi-Agent Simulation System LAMPSys
Christoph Mies, Robert Mertens |
16.30 | PuK Fachgruppensitzung |
The accepted papers for download can be found here.